Laguna Games is a world class game development and R&D studio, specializing in blockchain technology.


We’re a global team of industry veterans

We are passionate about delivering daily moments of joy to our player community and seek to deliver high quality entertainment on a massive scale. We’re aming to change the industry with a new brand of connected game design.

Activision Blizzard
Natural Motion


Ready for a challenge?

We're aiming to change the industry with a new brand of connected game design.

United States
Build & Tools Engineer

Build & Tools Engineer

Who we are looking for:

Laguna Games is looking to hire a build & tools engineer to join our growing engineering organization! This position will report to our Director of Technology in San Francisco and be a critical part of our global team. Your initial mission at Laguna Games will be the end to end management of our build pipeline.

What you’ll do:

  • Manage continuous integration and deployment pipelines.

  • Support builds and tools against multiple platforms and environments.

  • Manage and document build machine environments.

  • Diagnose, troubleshoot, and communicate issues to the development team.


  • 4+ years game industry or related programming experience, ideally supporting a Game as a Service.

  • Experience defining, implementing or improving continuous integration and deployment workflow processes.

  • Knowledge working with a major CI tool, such as; GoCD, Jenkins, TeamCity.

  • Development experience with a major client game engine, such as; Unity, Unreal.

  • Experience working with an internal deployment tool, such as; HockeyApp, Testflight, Crashlytics Beta.

  • Programming experience with one of the following languages: C#, Ruby, Obj-C, Java.

  • Knowledge working with a major release platform, such as; iOS, Google Play, Steam, MS.

  • Experience with Git, branching, and merge strategies.

  • Must be self-driven and a team player with a solid work ethic.

Bonus Attributes:

  • Experience working in the mobile gaming as a service industry.

  • Experience wrangling data in Python.

  • Working knowledge of mobile game systems design.

  • Desire to build out and lead a team over time.

  • Experience building out custom data pipelines.

Apply via Email
Senior UI Technical Artist

Senior UI Technical Artist

Who we are looking for:

Laguna Games is looking for an experienced Senior Technical Artist to join our growing global organization. This position is best fit for an extremely detail oriented individual who has worked in Unity and has proven experience working in the fast based world of mobile gaming as a service. Your mission will be the timely integration of UI and art assets into our client builds effectively bridging our art and engineering teams.

What you'll do:

  • Develop and maintain tools and pipelines for efficient UI asset creation and integration.

  • Identify and communicate technical limitations and potential solutions for UI assets and systems.

  • Work collaboratively with other team members, including product managers, engineers and designers, to ensure consistency and quality across the game.

  • Implement UI elements in Unity, guide, mentor, and train the rest of the teams on best practices for Unity UI and art asset implementation.

  • Troubleshoot, debug, and firefight technical issues.

  • Write scripts and tools to aid Art & UI/UX teams.


  • 4+ years in the gaming industry with at least 2 years experience as a Technical Artist on a shipped mobile title.

  • Strong experience working with the Unity game engine, UI system, and scripting.

  • Experience in Tools programming/scripting.

  • Proficiency in Photoshop.

Bonus Attributes:

  • Experience with UI/UX design.

  • Proven track record at top tier mobile gaming studio.

Apply via Email

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